Software Engineer at Riot Games working on Unreal Engine-based technology used by VALORANT, 2XKO, and all unreleased titles. Skilled in backend services, networking, and telemetry workflows.
Experience
2022 — Now
2020 — 2022
2019 — 2019
2018 — 2018
2017 — 2017
Education
Carnegie Mellon University
Bachelor of Science - BS
St. Paul's School