Experience
2019 — Now
2019 — Now
Tennessee, United States
I lead and support product design for complex, cross-platform systems across Meta Reality Labs, focused on onboarding, NUX, identity, youth experiences, parental controls, trust, safety, and platform-critical setup flows.
My work sits at the intersection of VR, AR, mobile, store, identity, permissions, policy, privacy, legal, and multiple design systems. These are not isolated features, they are platform-level systems where user actions must move clearly and reliably across surfaces, teams, and approval paths.
I’m known for unblocking difficult product work that has previously stalled or been considered too complex to ship. I do this by building strong cross-functional relationships, finding the real decision bottlenecks, and working through one point of friction at a time until teams have a clear path forward.
At Meta Reality Labs, I lead and support foundational Quest and Horizon systems used by millions of people, including account setup, profile setup, onboarding, parental controls, teen supervision, and all first-run experiences. These flows define the first impression for new users and directly impact activation, comprehension, trust, safety, and successful product adoption.
Previously, I led design for multi-user support on Quest and led the design and integrity strategy that unblocked video support for Facebook Marketplace listings, a major capability that required deep partnership across Integrity, Privacy, Policy, Legal, Product, and Engineering.
2017 — 2019
2017 — 2019
Franklin, Tennessee
Honored to be able to lead the UX and Product Design team at Lonely Planet. Being apart of a global icon like Lonely Planet is both fun and humbling. I cherish every day of it. Below are a few of the principles I value and attempt to live up to with every interaction I have and each artifact I create.
• Assume the Best Intent
• Follow Through
• Measure Impact
• Practice Generosity
• Raise the Bar
• Ship Great Products
• Stay Flexible
• Hold Strong Opinions and Low Ego
• Lead by Example
• Take Responsibility
• Value Knowledge
2014 — 2017
2014 — 2017
franklin tennessee
As a Principal Product Designer at Lonely Planet your responsibilities included entire areas and/or platforms of the product stack at Lonely Planet. In my case, I was in charge of design for lonelyplanet.com. All the time working cross- functionally with PMs,Developers, Marketing Managers, Editorial and other specific stakeholders to execute the high-level strategy of the company. Both rewarding and exhausting work. Love every minute of it.
2013 — 2014
2013 — 2014
Las Vegas, Nevada Area
As co-founder and Head of Product, I was able to bring the Fluencr product from ideation to market in a startup environment. We were funded by Tony Hsieh (Zappos).
FLUENCR
We all have a brand, Represent It. Fluencr measures the social influence you have on a particular brand. It provides opportunities to prove how influential you can be in promoting their image, product, popularity, etc.
*#FLSHTAG (Fluencr pivot)
Users have the ability to join, vote and/or create a photo-based
virtual 'flashmob' created around hash-tagged ideas or initiatives (ex: *#SundayFundaySelfie). Users of the app then vote on images submitted around the *#FLSHTAG initiative to crown an individual "Star" of the TAG for a moment in time.
2012 — 2013
Austin, Texas Metropolitan Area
CSD hired me to help transition their company into a tech company by bringing a new interpreter marketplace product to market. I was the first hire for this new initiative and was an instrumental part of the growth process. Not only was I responsible for early product design and development, I was also hiring and working directly with the CTO on this new initiative.
Education
Eagle Aircraft Flight Training Center
Aircraft student Pilot
2011 — 2012