Product – Kyronus
Developed cross-platform mobile simulation game championing Taiwan culture of historical site.
Key tech: mobile application framework, serverless computing, cloud, software engineering, DevOps.
• Proposed and integrated Apache Cordova into project to build one-codebase hybrid (Android & iOS) mobile app.
• Shortened app development cycle by proposing and integrating Apache Cordova into project to build an one-codebase hybrid mobile app (Android & iOS).
• Avoided generating excessive load to API server by implementing truncated exponential backoff on front-end API requesting in Axios interceptors.
• Improved frame rate up to 200% in map-related operation (scaling, rotating, relocating, ...etc) by building Cordova native plugin with Mapbox SDK.
• Introduced DevOps pipelines using GitLab CI/CD and Docker for Android automatic deployment in semantic versioning and thus successfully shortened development cycle time by up to 50%.
• Reduced Docker image's size by up to 300% with Multi-Stage Builds tech to accelerate the build and deployment processes.
• Led 10-person team and coordinated all Scrum Ceremonies including Sprint Planning, Daily Stand-ups, Sprint retrospectives, Sprint Demos, Story Grooming, and Release Planning resulting in on-time delivery rate of 95%.
• Built multiple kernel components of game mechanisms: collect resource system, mining system, offline countdown timer, and so on.
• Constructed several back-end APIs for collect resource system, email system using Express.js, DynamoDB, AWS Lambda, and AWS Gateway.