Product Creative Director, Wearables @ Meta
I'm exploring the space between what is real and what is not—3D helps me understand and see in a new way. I'm constantly taking notice of the imperfections in the world and how those translate into the work I create.
2025 — Now
2024 — 2025
San Francisco, California, United States
2021 — 2024
2017 — 2021
Menlo Park, California
Facebook AR
2016 — 2017
Mountain View
Google Daydream Headset, Google VR