Work on Azure PlayFab at Microsoft Gaming:
• Ensured customers success through maintaining service reliability through on call, new features,
and requests for distributed service that handles hundreds of thousands of requests per second
• Designed and implemented new APIs and features to empower our customers that went through customer
data protection policies, security considerations, scaling, and data consistency considerations.
• Architected and managed multiple engineers to migrate custom C# compute deployments to
Kubernetes deployments; improved engineering success through quicker builds and deployments
and secured processes and common tooling for less code maintenance and whole organization use
• Reduced operational costs and expenses by millions of dollars through migrating AWS cloud
compute & data resources to internal Azure cloud data & compute resources
• Collaborated with teams across the world to implement our services to be compliant and function
in China
• Led initiative to migrate Knockout C# Razor server-side rendered frontend to asynchronous client-
side rendered frontend with TypeScript using React and created proper testing frameworks
• Mentored junior engineers to have an impact on our customers by helping them learn the industry,
coding standards and modern best practices