β’ Helped out in launching Day One Web, allowing us to reach out to a broader audience. This step meant we could cater to users on Windows, Linux, and Chromebooks, dramatically broadening our user base from the Apple Ecosystem.
β’ Led the charge in centralizing our design system. By streamlining colors, font sizes, spacing, and more, I aimed to make the app more consistent and intuitive for our users.
β’ This helps us to be more offline compatible which is required for a no-login experience. It helps users be into Day One with zero friction which could help convert a lot of users on the website.
β’ Designed and animated the journal download indicators. I also animated the entry list, which now moves when a new entry is created. These enhancements bring life to the user interface, making the user experience more engaging.
β’ Worked on the mobile view page transition animations, ensuring our product looks and feels great across all device types (and also when you just make the app small to look at two things at once) because that mattered to me.
β’ Designed an experimental Focus mode. Although it's a small addition, it's part of our commitment to constantly try new things and innovate for our users.
β’ Did a lot of work to learn about accessibility (A11y) so even visually or physically impaired users can operate the app.
β’ Did a lot of work with Shared Journals and Encryption, writing blog posts and many diagrams and drawings to help others understand how it works.