Experience
2022 — Now
西雅图地区
• Leading the product design lifecycle to incubate multiple AI products, including AI Training, Inference, Hardware Operation, Performance Benchmark, Digital Twin for 6G Network Design Simulation, and Digital Human Generation. Responsibilities included UX research, product validation, market positioning, and value proposition development to showcase NVIDIA’s cutting-edge technologies to enterprises and NCPs.
• Designing job schedulers for HPC and supercomputing environments on both cloud and on-prem, leveraging SLURM and Kubernetes (K8s)-based architectures; collaborating with infrastructure and AI platform teams to deliver solutions optimized for large-scale distributed computing.
• Researching and designing systems for AI infrastructure, including tools for monitoring, debugging, and visualizing multi-node, large-scale training workloads (thousands of GPUs), supporting pre-training, post-training, and inference pipelines.
• Driving cross-org alignment by overseeing multiple AI training, inference, and infra products; partnering with engineering directors to unify fragmented initiatives into a single, coherent product strategy.
• Collaborating with design managers to develop various learning materials for AI-focused design to help grow team expertise and establish design best practices for complex technical domains.
2020 — 2022
2020 — 2022
Greater Seattle Area
• Collaborating with producers and engineer directors across the org to upgrade the experience of developing games using Unreal Engine 5
• Leading Sequencer project to redesign multi-track animation tools and rendering pipeline to improve the experience of creating in-game cinematics
• Owning the design process for Unreal Engine 5’s gizmo manipulator system. Create wireframes and interactive prototypes to convey and document its interaction behaviors
• Working with overseas developers to redesign the Unreal Insight(a profiling application) to help them collect, analyze, and visualize data points to optimize applications and games for better performance
2019 — 2019
2019 — 2019
Greater New York City Area
• Performed usability tests and user experience research with data annotation and image labeling platform
• Collaborated in migrating and rebuilding the entire website(more than 50 pages) in the new CMS in order to analyze user behavior & site traffic to serve ABM strategy
• Worked with SEO specialist to customize SEO strategy and rewrite metatags to improve SEO performance in AI, CV category
2016 — 2018
2016 — 2018
纽约地区
• Solo designer at 70+ people company and helped obtain over 27,000 users and take over 1/4 market share of ATS software in the US within 2 years
• Designed several talent acquisition software for recruiters and candidates
• Identified key research questions related to staffing recruiting, talent acquisition and workforce management with key stakeholders
• Reshaped the brand’s visual identity & branding guideline and created all marketing material for product marketing
• Collaborated with marketing specialists to execute digital marketing initiatives including paid search, paid social media and ABM strategy
2015 — 2015
2015 — 2015
Shanghai
• Created tutorial images of Uber Pool function for the city of Shanghai (the first such case in China)
• Designed weekly digital advertisements to promote branding
• Produced photographs for digital campaigns and social media ads, including shooting and editing
Education
University of Washington, Master of Human-Computer Interaction + Design
Master's Degree
Union College
B.S. & B.A.
University of Washington