Culver City, California, United States
• Senior Software Engineer in Sony Immersive Music Studios
• Full-stack engineer responsible for maintaining backend services for immersive music experiences in Roblox and R&D initiatives
• Designed UX and architecture, and implemented frontend (with React) and backend (on AWS) for multiple services: internal tooling used by employees and outward-facing customer features
• Designed and delivered feature with Spotify and Roblox OAuth to grant rewards to players
• Migrated team’s build and continuous deployment pipeline system from TeamCity to CodeBuild, CodePipeline for increased efficiency and enabling parallel builds
• Built out infrastructure for deploying resources to all 33 AWS regions for security and monitoring
• Responsible for Secrets management with Step Functions and Secrets Manager and automated API key rotation for publicly available services
• Implemented load testing with K6 and ECS to certify service-level capabilities
• Maintained data collecting service using API Gateway and Kinesis Firehose