Greater New York City Area
• Produced medical software prototypes with C# and the Unity game engine, attracting crucial seed funding as an early stage startup.
• Designed an augmented reality 3D medical imaging app for use by surgeons.
• Designed an augmented reality anatomy education app for use by medical and nursing students.
• Grew and led a team of 5 developers working on 2 different software applications and accompanying backends.
• Refactored medical software prototype using object-oriented software design principles and obtained FDA clearance for use of our software in an operating room.
• Worked directly in partnership with Microsoft and Magic Leap to develop software for next-generation augmented reality hardware.
• Held live demonstrations for potential users and investors at health care conventions and other events.