+ Led end-to-end visual & interaction design for HTC Vive and Android platforms, from concept through implementation, collaborating with planners and engineers to ship polished experiences.
+ Defined system-wide design guidelines for UI controls, information architecture, and interaction patterns, ensuring consistency across devices and apps.
+ Created immersive visual concepts & prototypes through 2D/3D modeling, storyboards, and motion studies to explore new interaction paradigms in VR.
+ Directed art & branding initiatives including typography, iconography, and visual identity systems, influencing both product and marketing alignment.
+ Partnered cross-functionally to scale design solutions, coordinating across engineering and product teams while systematically tracking project progress.