Mountain View, California, United States
• Conceiving and developing enabling technologies for advancing edge device XR experiences, spanning signal processing, machine learning & AI models on-device, computer vision, and motion capture. Full solution integration using Unreal Engine & Unity 3D, Android JNI API, and backend/AWS infrastructure.
• Leading a cross-functional team of scientists, software engineers and UX/UI designers. Expanded team capacity through strategic outsourcing and timely contracts securing with external vendors. Conducted user-centric research, including longitudinal user studies for risk mitigation, early trend identification and data-driven decision making.
• Driving product development and strategy by seeking internal team synergies, engaging potential partners and pursuing collaborations.