• Designed and developed Punch-A-Nazi a game where player’s connect a mobile device browser to a desktop browser and use the phone’s accelerometer to punch in the game. Built with CraftyJS, ExpressJS and Heroku.
• Designed and developed Rap Battle, a Facebook Live game where users comment or use reactions to attack in real time on the live stream using an in-house built API.
• Created all sprite art and developed Super Deluxe Showdown, a Mortal Kombat style fighting game made with PhaserJS and Aseprite.
• Coordinated with Facebook employees to design and develop one of the first released Facebook AR Camera Effects for Super Deluxe’s meme page, Dankland. Built with AR Studio.
• Designed and developed a VR Experience that was used to demo Super Deluxe videos at the 2017 Cannes Film Festival. Built with A-Frame.