Santa Barbara, California Area
I worked on WorldViz's R&D team as a software engineer involved in building a nearly released product, Vizible, which is a collaborative VR content creation and presentation product that enables Enterprise Professionals to create functional VR content that can be presented to clients anywhere in the world.
(http://www.worldviz.com/vizible/)
I previously focused on the Enterprise Solutions (Custom Development) team at Worldviz, building Virtual Reality applications for customers. The ES team is characterized by harsh deadlines, rapid development, quick sprints, and consistent customer feedback cycles.
I have developed Vizard training materials (coding and theory) and lead a training seminar for one of Worldviz’s valued customers. In addition, I have organized and lead one-on-one and group trainings for Vizible.
I have helped support staff with challenging questions about Vizard from developers on the forum. I have also supported Vizible customers, along with my team, during our current Beta development.
Custom Development Applications I’ve developed include: Surgical Appendectomy Simulator for the Center of Design and Innovation in the UAE, a Constellation Star Gazing Experience for Nokia at Mobile World Congress, a Hockey Goalie Simulator, multiple Architectural Walkthroughs for Suffolk Construction, 2 VR games for VR Adventures on the Las Vegas Strip, A drone building application for Lenovo at the Lenovo Innovation Tour, an educational VR experience for the Atkins diet, a Cockpit Simulator for Rockwell Collins, and internal projects.
some articles about Vizible:
http://www.tomshardware.com/news/worldviz-vizible-vr-sales-tools,35081.html
https://www.engineering.com/ARVR/ArticleID/15643/WorldViz-to-Launch-Vizible-a-New-Virtual-Reality-Collaboration-Space-Software.aspx