Troy, New York, United States
Mrs. Hammerhands Project:
• Demo showcased at Game Developer Conference
• Developing 3D open-world first-person platformer with unique movement and combat mechanics based on a hammer.
• Developed polished prototype in only a week with finished art, music, sound effects, character controller, 3 unique enemies, animations, and finished gameplay loop: https://rainyelephant.itch.io/hammer-time
• Used Unity and C# to create a wave-based spawning system, a grappling hook, a hammer attack, enemy AI, and an upgrade system.
• Used Unity Render Textures to create a pixelated effect.
• Generated my own sound effects.
• Composed music for the game.
• Created all the 3D models.