• Developed advanced GPU-Accelerated systems visualizations for large data sets streamed in through Kafka and ActiveMQ to be displayed on an advanced Earth digital twin
• Maintained a robust UberH3 dynamic tile system to display data on an Earth digital twin at all altitudes of camera position
• Developed and maintained playback systems in Unity to display large amounts of data both streaming from the network and local playback from a file
• Maintained and actively managed multiple code repositories and sub-modules and guided team members on appropriate organizational workflows