• Collaborating with Apple systems engineers and leadership executives on research and developing mixed reality experiences with the Apple Vision Pro, integrating spatial computing and VisionOS features into a VR course I plan on teaching in Spring 2025.
• Assisted Professor Laidlaw, Researcher Novotny, and this cool guy named Jakobi Haskell on using HMDs and Brown’s CAVE for UX, HCI, and data analysis for top 1% IEEE VR Best Paper Award paper, “Evaluating Text Reading Speed in VR Scenes and 3D Particle Visualizations.”