Fremont, California, United States
• Shipped ‘Robot Raiders’, a multiplayer VR title for Meta Quest 2/3 with 10,000+ users.
• Worked with Meta engineers to design new platform features for Meta Horizon Worlds.
• Parsed user input via Meta Horizon Worlds library, utilized that for character controls.
• Implemented navigation, game AI systems, internal state management logic in TypeScript.
• Persisted game, user states into a managed document JSON NoSQL database.
• Optimized state checking algorithms (33% less ops), improving performance from 40fps to 60fps.
• Created reference project examples and documentation for new devs in Meta Horizon Worlds.