Product designer
I design, write code, push pixels, shoot and edit video, screen print, and sketch. I aim to create design that is unique, honest, and resonates with the user. I work to inform and delight through the brands and products I work with.
2022 — 2023
San Francisco Bay Area
Building better software for farmers and immigrant workers
2019 — 2022
Designing and building the DevOps change management and configuration data management products.
2014 — 2019
San Francisco
Leading interface and interaction design for the dashboard
Establishing the look, feel, tone, and interactions Pantheon's first (few) design system(s)
Creating visual wireframes and prototypes to guide engineering in implementing new features
Creating a user research function with regular interviews to gather feedback about product features and prototypes
2014 — 2014
Creating a visual design strategy across user interfaces, considering a broad range of devices/platforms and standard UI patterns.
Collaborating with software, hardware, and clinical teams to realize designs in the health/wearable tech space.
2013 — 2013
• Execute beautiful functional expressions from raw ideas, and building them into finished products across Mobile, Desktop, Web and Tablets.
• Work with Design, Product, and Engineering teams to create simple interfaces that make users smile.
Carnegie Mellon University
2003 — 2007