Pittsburgh, Pennsylvania, United States
• Programmed the player interaction on HTC Vive including scanning the environment, collecting objects with a laser beam using Unity3D, C#, SteamVR, EKTO SDK
• Created a flexible dialogue system for the client to customize the tutorial contents
• Worked with the engineers at the client's company to better build their SDK
• Worked in cross-functional teams of 5-6 professionals including designers, programmers, artists, producers
• Collaborated with clients and participated in the design process to keep the project within the scope
• Delivered the games with technical documentation for the clients