Mountain View, California, United States
● Produced content and built virtual 3D environments in Unity and Unreal Engine for gamified experience prototypes, testing and resolving prototype issues
● Worked closely with creative directors and producers on 3D concepts, generated
renders of digital and physical spaces for demo layouts, presentations and pitch decks
● Designed journey maps based on usability findings and customer feedback to optimize Samsung's application development process; built working prototypes, wireframes and mock-ups, ensured coherence across projects, products and platforms; developed audio-visual ambient experience app for Samsung TV’s and Android devices
● Produced visual designs for AI driven applications from concept to delivery. Developed product demos and generated ideation solutions for Samsung product launches
● Led impactful product demos and client presentations, showcasing product features at events like CES