San Mateo, California, United States
β Built and launched frontend for saved payment methods using Stripe Elements, deployed across multiple
Roblox platforms, allowing users to view, add, and manage their saved payment methods.
β Refactored existing Stripe payment system integrations to support a new fiat developer subscriptions
feature for game creators and users. Built the necessary operations and APIs to facilitate the creation,
sale, and refund of developer subscription products through the Stripe payment provider, with checks
and redirects for underage users.
β Developed a new backend and frontend for multiple iterations of payment experiments examining the
effect of a different UI and additional 20% more Robux per product on overall purchases in several
countries. Worked with product managers and designers to examine results and determine next steps.
β Co-developed an internal rule engine and new admin tools to better organize and facilitate purchase and
viewing eligibility for 100+ digital products on several criteria for all users.
β Migrated currency code logic on several critical flows across several systems from ENUM database to
Protobuf, reducing tech debt and improving reliability. Consolidated and refactored existing flows to
reduce redundancy and switch over to the protobuf as the new source of truth.