Spearheaded development of ubiquitously-deployed Facebook iOS SDK:
* Architectural improvements to support dependency inversion; design and implementation of a dependency injection solution
* Conversion of legacy Objective-C test and production code to Swift with minimal breaking changes for existing third-party developers
* Publishing of libraries as XCFrameworks
* Simplification of automated testing and building of products
Led new Metaverse SDK efforts for Apple platforms:
* Implementation of features that take advantage of Swift's language-level concurrency
* Design of new libraries
* Integration with development tools like Unity
* Creation of cross-platform sample application in SwiftUI
Contributed to non-technical efforts:
* Running of a survey across developers on each supported platform to assist in roadmapping efforts
* Reduction of workload for on-call engineers
* Mentoring of junior engineers