Leading immersive post-production workstreams for innovative Studios & Streamer VR experiences within Reality Labs. I bridge the gap between traditional post-production narrative storytelling and cutting-edge spatial computing, ensuring high-fidelity delivery across the Meta Quest ecosystem.
Key Project Highlights:
Blumhouse Enhanced App: Orchestrated the post-production for Key Art and Trailers for this first-of-its-kind VR enhanced experience, setting the standard for interactive horror marketing in XR.
Horizon Worlds (Horrorverse & Office Worlds): Managed end-to-end post-production pipeline for trailers and key art, driving user acquisition and engagement through high-impact visual storytelling.
Talk To Me VR: Led Production Dailies Management for Meta's most ambitious XR project, streamlining the Meta pipeline between on-set capture and immersive post-processing via bespoke delivery specs.
Untitled Robert Rodriguez Project: Providing comprehensive Post Production Management for a high-profile cinematic VR collaboration, balancing creative vision with rigorous technical XR constraints.
Core Responsibilities:
End-to-End Pipeline Oversight: Manage complex lifecycles for VR content, coordinating between creative producers/directors, engineers, and external vendors to deliver innovative immersive experiences.
Workflow Innovation: Continuously refine post-production processes for emerging tech, integrating specialized XR Stereo review software and VR180 workflows for BlackMagic Immersive in DaVinci Resolve to optimize visual quality for the headset.
Stakeholder Management: Align cross-functional teams on timelines, budgets, and evolving technical delivery standards for global product launches.