Los Angeles, California, United States
Privately owned video games and entertainment company with 4k+ employees globally
• Worked on the Payment team, handling 200k+ transactions daily via web, mobile, and console
• Led mobile payment service development, enabling worldwide mobile game monetization, generating ~$120M annually
• Improved test coverage by ~30%, reduced system downtime due to released bugs by ~90%, preventing ~$1M annual revenue loss
• Coordinated mobile payment service transfer to the Mobile team, freeing 3 engineers for specialized tasks