• Orchestrated the development of an innovative VR intelligent semiconductor training platform, closely aligning with MIT's instructional strategy.
• Developed wireframes, mockups, and prototypes to enhance the user experience, incorporating features such as instructor-led content, interactive courses, assessments, and simulations.
• Implemented a user-centric approach by continuously refining prototypes and high-fidelity visuals based on qualitative and quantitative analysis, resulting in improved usability and learner engagement.
• Fostered collaboration and partnerships within cross-functional teams, orchestrating discovery sessions and brainstorms to explore innovative design ideas and concepts.
• Played a pivotal role in shaping new design guidelines, ensuring a cohesive and user-friendly interface across all platform features.